Method GetNextMessageAsync
- Namespace
- DSharpPlus.Interactivity.Extensions
- Assembly
- DSharpPlus.Interactivity.dll
GetNextMessageAsync(DiscordChannel, Func<DiscordMessage, bool>, TimeSpan?)
Waits for the next message sent in this channel that satisfies the predicate.
public static Task<InteractivityResult<DiscordMessage>> GetNextMessageAsync(this DiscordChannel channel, Func<DiscordMessage, bool> predicate, TimeSpan? timeoutOverride = null)
Parameters
channel
DiscordChannelThe channel to monitor.
predicate
Func<DiscordMessage, bool>A predicate that should return true if a message matches.
timeoutOverride
TimeSpan?Overrides the timeout set in Timeout
Returns
Exceptions
- InvalidOperationException
Thrown if interactivity is not enabled for the client associated with the channel.
GetNextMessageAsync(DiscordChannel, TimeSpan?)
Waits for the next message sent in this channel.
public static Task<InteractivityResult<DiscordMessage>> GetNextMessageAsync(this DiscordChannel channel, TimeSpan? timeoutOverride = null)
Parameters
channel
DiscordChannelThe channel to monitor.
timeoutOverride
TimeSpan?Overrides the timeout set in Timeout
Returns
Exceptions
- InvalidOperationException
Thrown if interactivity is not enabled for the client associated with the channel.
GetNextMessageAsync(DiscordChannel, DiscordUser, TimeSpan?)
Waits for the next message sent in this channel from a specific user.
public static Task<InteractivityResult<DiscordMessage>> GetNextMessageAsync(this DiscordChannel channel, DiscordUser user, TimeSpan? timeoutOverride = null)
Parameters
channel
DiscordChannelThe channel to monitor.
user
DiscordUserThe target user.
timeoutOverride
TimeSpan?Overrides the timeout set in Timeout
Returns
Exceptions
- InvalidOperationException
Thrown if interactivity is not enabled for the client associated with the channel.